Corpse party blood covered psp english iso




















No matter who you ask, there is something decidedly unnerving about not knowing the ultimate fate of a victim. Corpse Party: Blood Covered is the PSP port of the reimagining of the original classic, and it certainly changes a fair amount of items from the original game. There was an older remake of the original game that kept the original story and only updated the graphics, which is available for free download. But after playing the remake and the reimagining back-to-back, it does make one wonder why the developers decided to reimagine the game the way they did.

The old from the remake is on the left, and the new from the reimaginging is on the right. The newer one looks cuter, which means it'll be harder when he dies horribly right? Myself included. Allow me to explain in more detail before you sharpen your pitchforks. Corpse Party: Blood Covered has very simple gameplay, walk around, find a thing, solve a puzzle and try not to get the bad ending. There are various small factors in this that determine whether or not you will get the good ending or the bad ending.

There are also the wrong endings, but those let you restart from where you left off on the save point. If you want to complete the game with the best ending, follow a walkthrough, because there are some things you might not think about the first time around, causing you to get the bad end. Even with the so-called good endings, this is still a horror game - so you do get to see some grotesque images in beautifully animated CGI.

You also get to listen to good music that really sets up the atmosphere of the game. If you are sensitive to gore, I would not recommend you play this under any circumstances. This game does not hold back. Which is an issue I will get into later. Oh this looks safe. Nobody sees anything wrong with pulling a little person apart while chanting? No just me? Okay then. The plot of this new iteration of Corpse Party is as follows: A group of friends at Kisaragi Academy, their teacher, and the little sister of the main character Satoshi Mochida all unknowingly take part in an evil ritual.

The ritual starts off by ripping a paper doll that looks like a person, and chanting once for everyone that was there. As soon they finish the ritual however, the ground opens up and they all fall into a hellish dimension, taking the form of Heavenly Host Elementary School, a school with a blood-spattered history.

Meet Kokuhaku Akaboji, one of the oddest ghosts you see in the game. You know next to nothing about her, but the game makes you want to find out. While the main plot is the group attempting to escape this dark and horrible place, the other aspects of it are probably the most fascinating. You go around the school finding nametags of the various characters and through their vague notes, you get to figure out who they were and how they died.

There are also Extras at the end of each chapter that allow you to spend time with these characters before their untimely demise. Despite knowing how they died, you want to know more about them and how they lived long before these events occurred. These aspects of the story are rather flawless, and if the main plot had been executed in this way, there would have been fewer problems with the overarching narrative.

This poor kid. If you know the game, you'll know what I'm talking about. The three kid's ghosts stories were the hardest to listen to. The issue with this story is that it's too predictable and what makes it worse is that it has too many unwarranted 'shock-value' horror moments.

While gory deaths are not a bad thing - this is horror after all - the reasoning behind this one was a little…odd. The way they try to rationalize why certain things happened the way they did also spanned way too far away from suspension of disbelief for my own tastes. The way they wrote it made it seem like the character only died horribly in order to meet some kind of gory murder quota. The only subtlety this game has is in this small bag. There is also a tounge is in this bag, just thought I'd let you know.

That was another thing this game did - it took things around eighty-four steps further than they should have been taken, for no perceptible reason other than to be horrific. There were parts of the story that could have been left up to the imagination, multiple parts in fact. To be honest, Corpse Party: Blood Covered is about as subtle as a bull in a china shop.

Gore can be a take-it-or-leave-it thing in horror games, you can either love it or you hate it. But even if you love the gore, there is one thing that is still mind-numbingly gratuitous - the amount of panty shots. This is a horror game about high school kids right? Not a bunch of twenty-somethings playing teenagers?

Okay, then why are we treated to constant panty shots of dead girls? Do we really need to see what color of a girl's panties when her skull is caved in? Or how about the heavy implication that a character is masturbating over the dead corpse of someone that has been splattered against a wall?

I enjoy moments that shock me, but these shocked me for the wrong reason. It was so close to being great, what happened?! Another bothersome thing about the story is the amount of times the characters split up. The first instance is understandable.

It makes sense with the teacher trying to be the adult, it makes sense when a character is going insane, and even with some of the puzzles, splitting up makes sense.

When it came to a character going to the bathroom in the middle of the woods around this Satan school, I found myself screaming at the screen for another character to go with them! Why would you ever leave anyone alone in a place where murder ghosts wander free, killing everyone in sight?! They do mention that the evil dimension affects the way you think, making you lose hope and eventually give in to the darkness or evil inside you.

Even with the ridiculously stupid moments these characters have, they are relatively interesting. The dead have written various messages before being consumed by the school. They are cluttering the hallways of the dead school, covering walls and loose leaflets of paper on the floor; read them and they may help you. There are also groups of five Victim Memoirs in every chapter. Below is a helpful tip to those who find them. You may want to ignore this, if you want a clean play through.

There are five chapters, each of them with their own ending. For chapters , you MUST get the true ending to unlock the next chapter. In Chapter 5, there are a couple of endings that can all be considered as true, but there is only one that is the best. In the rest of the chapters, there are many endings that are all unique, some with CGs.

There are also name tags you can collect from the dead bodies littering the school. These preview the protagonists past life before everything became twisted and their lives were ruined.

It explains a lot of relationships and also why various things ended that way. One of the best points in the game is how they integrated the fact that they were slowly losing their mind to the curse.

You can get a close up view of what would happen if someone were to be surrounded by death with no way out. What would you do, in a new dimension, facing curses, ghosts, and the undeniable threat of your mind breaking? Play now to find out…. Votes: No votes so far.



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